package butines.game2.graph;

import butines.common.math.Vector2D;

public class NavGraphNode extends GraphNode {

    private Vector2D position;
    
    private NavGraphNode[][] grid;
    private int row;
    private int col;

    public NavGraphNode() {
        
    }
    
    public NavGraphNode(int index, Vector2D position) {
        super(index);
        this.position = position;
    }

    public Vector2D getPosition() {
        return position;
    }

    public void setPosition(Vector2D position) {
        this.position = position;
    }

    public NavGraphNode[][] getGrid() {
        return grid;
    }

    public void setGrid(NavGraphNode[][] grid) {
        this.grid = grid;
    }

    public int getRow() {
        return row;
    }

    public void setRow(int row) {
        this.row = row;
    }

    public int getCol() {
        return col;
    }

    public void setCol(int col) {
        this.col = col;
    }

}
